Android is the most accessible and least expensive mobile platform for developers to get started with. Although you may eventually want to publish your apps on the Google Play Store, which requires a minimal fee, getting and using the developer tools is free. Here’s how to get started: 1. Download the Android Studio. 2. Turn… Read More »
Android APIs allow you to query information about calendars in your system. Your application can perform typical read, write, update, and delete (CRUD) operations on calendars using a combination of several classes. To retrieve calendar data, you’ll use the following classes: Context ContentResolver Cursor Android security requires that you announce your application’s intentions for calendar… Read More »
Developing Android applications on Mac OS X is easy, especially if you are using Google’s new Android Studio or JetBrain’s IntelliJ. Also when you install Google’s SDK, you’ll get plenty of tools for creating virtual devices to test on. I created a Nexus 7 virtual device, and although it ran slowly, it did run smoothly.… Read More »
When developing applications for the Android platform, you have several choices of integrated development environment (IDE). The environments are free and easy to download on the web. The best known IDE is the combination of Eclipse and the Android Development Tools (ADT) plugin. This option has been around for the longest. As the most mature… Read More »
Today marks the first day of my official, end-of-year, get-caught-up on Android learning tour. And the first step is to install the SDK. Since I want to use Eclipse, I’ll need to install whatever Eclipse plugins/addons are available too. Let’s get started.
Finally, after a couple years wait, my cell phone plan contract ended, and I was able to affordably switch both carriers and phones. I promptly acquired the following new hardware after switching my cell service provider from ATT to Verizon (no particular reason other than ATT happened to be more intolerable at the time): Droid… Read More »